Join the Atomic Learning Ambassador Team

Interested in becoming a Learning Ambassador?  Join the Atomic Learning Ambassador team with other connected educators around the country.  The purpose of the team is to build a community of educators who collaborate and grow through the support of the members.  The Learning Ambassadors can participate in as little or as much as they'd like and each level attained opens more opportunity for the member.  

7 Learning Styles: Which One Are You?

Whether they recognize it or not, most people have a preferred way of learning. While some learn best by listening (think of those lecture classes in college), others may have to see a concept in action to learn the material (this is where lab work comes in), and the list goes on.

The trick is figuring out your individual learning style and then utilizing your strengths while being aware of your weaker areas.  To help, we’ve worked with Dan Kuemmel, a specialist in learning technology, data visualization, and pedagogy, on an in-depth course on Learning Styles. As a preview, we’ve provided a quick peek at each of the seven types of learners below:

  1. Visual Learners
    These learners turn words into pictures to retain information, and tend to excel with writing assignments and textbook readings. However, they can struggle with information that is only audio-based, such as a lectures or audio-recordings.
  2. Logical Learners
    Logical learners thrive on processes, statistics, and making connections between ideas. Puzzles, riddles, and word games engage them, as well as charts and diagrams.
  3. Aural/Auditory Learners
    These learners have great recall when hearing information be it a lecture, podcast, spoken directions, or even music.
  4. Verbal Learners
    Verbal learners are most easily identified as those that need to ‘talk through’ a problem, either through verbal or written communication. They excel at writing essays and class discussions or debates, but can struggle with math and science concepts.

What is #GeniusHour?

Genius Hour, or 20% time, is a concept that has been around since the mid 1900s. During this time, an employer—such as 3M® or Google™—allows their employees to focus on a passion related to their job for 20% of their work time.

Meet Our eLearning Developers: @AngelaMaiers of @Choose2Matter #youmatter

Continuing the series introducing you to our eLearning Contributor team, we'd like you to meet Angela Maiers.

In her words, Angela's twenty five years as an educator and her passionate pursuit of literacy and learning have given her a wonderful variety of experiences, including classroom and university teaching, instructional coaching, research, writing, publishing, corporate training, and launching a global movement.

In today’s world, there are no limits for learners with passion, foresight, and a desire to grow.

Angela is at the forefront of New Literacy and Web 2.0 technologies. Her extensive knowledge of teaching and learning, down-to-earth style, and powerful message of personal empowerment have made her a highly sought after keynote speaker and a vibrant courageous voice in both the business and education space.

Can't wait to check out Angela's courses? Join us for an exclusive opportunity to learn more and find out why Angela’s message is so critical for today’s school leader!

FREE Webinar
Tips for School Leaders: Transform School Culture with Angela Maiers
Thu, Aug 27, 2015 9:30 AM - 10:30 AM CDT
Register now.

Want to see some of Angela's work with Atomic Learning? Listen in on her series on digital literacy, and be sure to check out the complete Angela Maiers Collection—exclusively offered by Atomic Learning.

Don't have access? Request more information today!

Exploring Game Based Learning: Minecraft #gbl

Game-based learning (or #gbl), is a growing trend in education. Gaining strength right beside gaming, is an increased interest in what have been dubbed "The 4 C's"—creativity in particular.  It's not difficult to see a link between the two. In the words of creativity guru Roger von Oech, "Necessity may be the mother of invention, but play is certainly the father."

In a recent article, Supervisor of Curriculum and Instruction and Apple Distinguished Educator Courtney Pepe, shared "4 games worth trying" for introducing gaming in the classroom. Among her four picks, was Minecraft, a popular game where individuals dig (mine) and build (craft) 3D blocks in an imaginary world.

Pepe includes a fun example from Matthew Farber, a Social Studies teacher, who uses the game for project-based learning on American colonies by having students use Minecraft to "create worlds that are reflective of the original 13 colonies including crops, climate, and societal structure. They then create videos intended to showcase their understanding of their colonies." (see sample student video via vimeo).

Intrigued? (We sure were!)

The Hour of Code is Coming - Join in December 8-14

Guest Blog Post: It’s All About the Experience!

Guest Blog Post by Dr. Billie McConnell, President of Connected Consulting

As I work with teachers, I am reminded of my childhood experiences and how things have changed. My childhood was different from my children’s and today’s kids are even more different. Many of the experiences that I had have been lost to today’s children. But, I do admit that they also have some that I never had. (I will save the ones that I never had for another article.)

I played organized sports as a kid, but most of my sports were played on the playground, the street, or the front yard. No adults, just us kids. What happened if we had a conflict? We resolved it. No adults! If we wanted to keep playing, then we had to come up with a solution. We learned early how to resolve conflicts. We didn’t always resolve them using the best method, but that was a learning experience as well. Today, however, many of our students are involved in organized activities run by an adult. What happens when there is a conflict? The adult solves it. Children learn that someone else will solve the problem and they don’t get the chance to learn to deal with conflicts. (Hmm. That reminds me of many parent meetings that I had when I was a teacher and administrator.)

Learning and Growing - Guest Blog Post

Guest blog post by Shari Fruechte, CAP-OM, Executive Assistant for Atomic Learning.

Learning, growing, and trying new things energizes me. Don’t get me wrong, just like most people after I commit to something new, I usually get a wave of “Oh no, what did I just get myself into?” However,  I’ve learned that message is also a good indicator that whatever I am about to undertake is a growth opportunity.

Getting Started with the Maker Movement

Tinkering, crafting, active learning, MacGyver-ing, whatever you call it, a wave of creativity, collaboration and invention called the Maker Movement is revolutionizing education... but what exactly IS the Maker Movement and WHY should schools care?
Atomic Learning's own Kara Gann recently sat down with Sylvia Martinez, co-author of Invent to Learn: Making, Tinkering, and Engineering in the Classsroom, a book that is often referred to as "the bible of the Maker Movement in schools," to address these questions. Interested in hearing what they had to say? We've recorded their discussion as an on-demand webinar archive which is part of the Education Eavesdrop webinar series!

Got a Great Team? Nominations are Open for the Shirley Hord Learning Team Award

The Shirley Hord Learning Team Award honors excellence in professional learning. Based on Learning Forward's definition of professional learning, the award recognizes a school team that successfully implements the cycle of continuous learning for professional learning that results in student achievement. The deadline for applications is April 13, 2012.

Learn more about the application process.

Spotlights Provide Structured Training Path

We recently introduced Training Spotlight pages which showcase a collection of existing training specifically related to emerging topics. Each Spotlight organizes training initiatives for users to best achieve results to impact student achievement and professional development efforts.

Your Path to Technology-Empowered Learning: New Effective Online Teaching and Learning Resource

Atomic Learning users can now find a collection of existing training specifically related to effective online teaching and learning in one location through a new series of spotlights on technology professional development topics. As online and blended learning courses have become more prevalent, the differences between online and face-to-face instruction have come to the forefront.