Atomic Learning is constantly adding new learning modules addressing common challenges found in education today. Here are 5 new series you may not have looked at yet:
Guest Post by Kim Juelke, Marketing Strategist
Like many of us with school age children, I recently attended my child’s parent-teacher conference. From day one I have considered myself fortunate that my child is in a classroom where each student is acknowledged and valued for what they bring to the world.
In a time when our society is becoming more and more aware of the importance of violence prevention and safety, Atomic Learning has partnered with Mindset Matters to offer resources to help students develop the key skills they will need to be mindful of security and safety concerns that the world around us presents them.
Who better to share what they think is the best of the best than those who determine what content is added to the Atomic Learning library? Our eLearning team recently shared with us what they thought were some of the top courses recently added to the site. We've also included why they think this content is so cool--we hope you agree!
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Who better to speak to the topic of Virtual Reality in the Classroom than the eLearning Contributor who developed the new training series herself?
Guest Blog Post by Jaime Donally, eLearning Contributor
Virtual Reality (VR) has become more popular as the demand for wearable technology has increased. The use of this technology in the classroom has deepened learning opportunities and increased student engagement. The Virtual Reality in the Classroom workshop shows many different apps to create, share, and explore VR in the classroom.
Using the Sphere 360 app, students can produce their own virtual reality experiences. Exploring collections and viewing locations all over the world has brought a sense of global connectedness. The use of the app lends for several opportunities in the classroom. Create a sphere of a scene and play hide and seek with vocabulary words, find pairs, discover images that start with the letter A, or search for obtuse angles. Consider using the app for preparation on the first day of school with spheres from the cafeteria, library, or playground describing the rules with each of the areas. Imagine stepping into a sphere with class projects or the school science fair. Describe rock formations, view artwork, or write predictions based on the given scene are just a few ideas to deepen learning using virtual reality without ever leaving your seat.
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Chromebook (Samsung Series 5) Training
Collaborating and Sharing Using Office 365
Creating an Infographic
Creating Maze Games
Desire2Learn 10.4 - Student Training
Google Sheets - Create, Edit, & Share
Google Slides Training
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