Classroom Courses Featuring Skype® and Coding Added to Training Library #skypeintheclassroom #codingintheclassroom
Did you hear? Atomic Learning recently added training courses featuring Skype® and Mystery Skype® in the Classroom as well as Coding in the Classroom to its training library.
Mystery Skype® is an educational game, invented by teachers, played by two classrooms on Skype®. The aim of the game is to guess the location of the other classroom by asking each other questions.
“What I didn’t expect, is that the students would learn just as much about their own location from this activity as they would the other class’s location,” Educator and eLearning Developer Ron Farrow describes, “As they were asked questions, they would have to think and discuss to be able to answer them. That opened my eyes to just how powerful this learning tool could be!”
To see a sample of this training, visit http://www.atomiclearning.com/k12/mystery-skype-in-classroom-training.
In the coding online training course, educators will learn how to introduce coding concepts in the classroom and some of the tools that will help them do this efficiently and effectively.
“I have found that I am quite passionate about teaching this language to our learners. I see how it makes them think,” Educator and eLearning Developer Velvet Holmes claims. “Once they understand the basic concepts of the language, they discover a new way they can express their ideas and learning.”
To see a sample of this training, visit http://www.atomiclearning.com/k12/coding-in-classroom-training.
To learn more about becoming an Atomic Learning subscriber, visit: www.atomiclearning.com/more.